
WANDER THE HALLS
Walk in awe through your own library of hard work. This is your doing, so you get to feel great about it. You might pick up an old note you would have forgotten about otherwise, and you'll know just the spot to read it.

Journaling never sticks?
Merlin left you his magical library.Taking notes becomes a magical experience.
Part journal, part game: a library you walk through, where every note you write or keep becomes a book on its shelves.
Coming soon to Steam & Google Play
How it works
Start fresh and write your first book, or bring the notes you already have. Up to 3000.
… 312 more

Then, the best part
Take any book down and read it wherever you like: by the fire, in the great hall, beside Excalibur or Arthur's other artifacts. Every seat is interactable.




Forget your boring interfaces
Transform journaling from a task on your to-do list to something you look forward to. You've never tried it this way before.

Walk in awe through your own library of hard work. This is your doing, so you get to feel great about it. You might pick up an old note you would have forgotten about otherwise, and you'll know just the spot to read it.

The library is here to serve you, use the spells you're taught by Minerva to see it come alive and watch the magic happen. A few words and the instruments will play themselves, the broom will sweep the floor or the candles light up by themselves.

Scala, ad me. The ladder rolls to where you tell it to go to, and sometimes the animals will sit on the little platform to ride along with you.

Give a book to the globe and it flies home by itself. Spin it, and any animal sitting on top turns with it.
Alive with Merlin's magic
Look up
Merlin's magic is imbued throughout the library, and by accident, the toys have come alive. An endless war wages between King Arthur and Mordred, ever going back and forth.Thank god they're tiny.




King Arthur on his tower, his knights lined up beside the catapult.
Across the hall, Mordred's tower answers with a ballista.
And on the rope bridge between them, the fighting never stops.
Plato watches it all from up high. Sometimes he even grabs one and flies off with it. Poor things.
You won't be alone
They live their own lives around you, whether you're watching or not: chasing flying books, riding the ladder, teasing each other, keeping each other company.







Minerva's favourite spot, high above the hall.
Diogenes and Socrates, out exploring the Knight's Hall.
Socrates and Plato come to visit the crown.
Diogenes comes to look at Excalibur.
Socrates rides along on the ladder's little platform.
Plato keeps an eye on the toy war.
Open a book, and Socrates comes to see what's in it.
MINERVAMerlin's owl. Lights the library, guides your first spell.
SOCRATESBrings books back to their place. Follows you around.
DIOGENESCatches flying books and fetches them for you.
PLATODances, chatters and teases the cat.
SPINOZAWatches every corner. Waves when you come near.Learn
VENI AD ME · SCALA, AD ME · REDI · VENITE DOMUM
Call ladders, blow out or light candles, change the scenery, send books flying off to their shelves or reorganize entire bookcases in a massive dance of flying books and glittering lights.
You're still an apprentice, so Minerva teaches you the spells.
Rooms and secrets
Legendary Arthurian artifacts collected by Merlin himself, each gets a unique room with different vibes and items. Living bookcases, flying objects, hidden secrets, talking animals, and much more.

Guided box breathing, 3 to 15 minutes. Merlin's candles keep count, and guide the experience.
Recalibrate your mind, and write down your thoughts when you're done. Your greatest idea yet might be there.
BREATHE IN

In one of the rooms is a strange lake, with a magical sword hovering above, lifted by magic. Is that Excalibur?

There is a door in the library that's sealed by magic, you cannot open it just yet. What lies beyond?
Journaling as an experience
You've never seen your thoughts fill up an entire library before, but they sure can. It's a sight to behold. A trophy of your own hard work for you to appreciate. You can also import years of hard work and bask in the volume!

A single page

Or write like in a book, across two pages
How it works

Write your first book in an empty library. Already have notes? Bring a Markdown folder, your Obsidian vault, or your notes from Google Drive. The library has so many use-cases, get creative!

Every note you bring or write becomes a book, bound and placed on a shelf for you.

Carry a book by hand, read it in any chair, edit it. Name and tag your own bookcases. Mark the ones that matter with a ribbon.
Your notes, for real
JOURNAL · SCHOOL NOTES · WORK · RESEARCH
Every kind of note, made magical.
There are endless use-cases, so get creative!
Two versions
€12.99 one time
Free · premium €6.99
What's coming
Learn the magic to change the library: different furniture, different looks, different feels.
New animals arrive one at a time, each with a life of its own.
More rooms, a garden, Merlin's Tower, a museum for collectibles, new spells to learn, and more to come.
Join the waitlist
Coming soon to Steam & Google Play